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#146199 - 08/12/01 04:56 AM [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
My first mod, ported to 6.1 laugh

Here we go:

Name: Chat Mod

Description: Lets you chat with jIRC. It has full CP support, it's 100% wordletized, it automatically gets the nick of the user/GuestXXXXX (5 random digits) if it's a guest, replaces smilies with real smilies, notifies Who's Online, shows how many people are currently chatting (by Who's Online) and even invites people to the chatroom (thanks to Olson).

Demo: http://www.lkubb.dns2go.com

Link: ZIP File or MultiHack File

Requirements: UBB™ 6.1 Beta Release 2.0 , Mod Wordlets 1.5 , jPilot License (unless you want to see an "unregistered" line after every line)

Special thanks to: Ryan Olson for Invitation Script, qasic and Borg for Who's Online, dj_rava for the Admin Command Buttons idea and Troy for MultiHack and supporting me all the way smile .

Screenshots: Forum Summary , Chat Window , CP
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#146200 - 08/12/01 08:48 AM Re: [6.1x] Chat Mod v1.2.1
afterlab Offline
Member

Registered: 05/12/01
Posts: 299
Loc: Dallas, Texas
Great job, LK. Many people have been looking for this. I am not so sure I will use it though, but it's nice that ya did it.

Keep up the good work, LK!

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#146201 - 08/13/01 03:18 AM Re: [6.1x] Chat Mod v1.2.1
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Great hacl LK. I'll install it when 1.3 Comes out and the WOL will work. <img src="smile.gif" border="0" alt="" />

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#146202 - 08/13/01 05:34 AM Re: [6.1x] Chat Mod v1.2.1
certify Offline
Member

Registered: 08/28/00
Posts: 366
Loc: www.certifyexpress.com
Cool hack. I'll definetely install this one when UBB 6.1.0 goes out of beta.
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#146203 - 08/13/01 10:33 AM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
I'm very happy to see this. I hope that 6.1.3 is out by this weekend so that I can try it all. My whole desire for the chat is to log it, so I will be trying to read thru the jIRC doc about logging (I did read there that it can be done). I can't think of a better reason to use it. So many of the chats don't let you log. I want to save transcripts for others to look at that were not able to attend.
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http://www.tropictravelonline.com

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#146204 - 08/14/01 05:35 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Files updated with a new ubb_chat.cgi, made some things tidier.

Debbie, are you sure it's possible? If so, can you tell me how? <img src="wink.gif" border="0" alt="" />
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#146205 - 08/16/01 11:04 AM Re: [6.1x] Chat Mod v1.2.1
Saint Offline
Junior Member

Registered: 02/07/01
Posts: 2
Loc: Charles Town, WV
that link is invalid, any mirrors?
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#146206 - 08/16/01 11:50 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
/me hates Tripod...

Fixed.
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#146207 - 08/16/01 07:38 PM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
Well, if I knew for sure how, I'd have it done (also, if I had the time). At chat one day, you guys told me to go read up on it. I looked at the mIRC doc, and they do it. You can use "Logging" as the word to look up in the index. I don't know about jIRC vs. mIRC.

I have hosted my Caribbean Chat on AOL for 5 years and want to move it to my own site but want to log chats before I do it. Digichat does it, but that is megabucks. I think OnChat does it. I would like to do it here and plan to try it out. <img src="confused.gif" border="0" alt="" />
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#146208 - 08/16/01 07:43 PM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
Evidentally not, then--http://www.jpilot.com/java/irc/ubb/contents/Forum3/HTML/000321.html

then this is not the way to go for me unless mIRC can be hacked in.
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#146209 - 08/16/01 07:58 PM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
BTW, mIRC is at www.mirc.com and is only $20 to register.
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#146210 - 08/17/01 03:05 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Yeah, I already have it <img src="wink.gif" border="0" alt="" />

What you can do is that you'll use mIRC and choose to log anything, and other people will use jIRC, but then you'll have to be there all day long. If you have access to your server's box, you can put an Eggdrop ( www.egghelp.org ) and choose to log anything.
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#146211 - 08/17/01 08:18 AM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
My webhosting outfit (featureprice.com) supports tcl,but I can't telnet or anything. I can only FTP. I don't think I can do this eggdrop thing. Don't you need to do the gunzip right on the server?

If others use jIRC, and I use mIRC, that means I have to buy both, but I like mIRC better (mainly because I have already figured it out)
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#146212 - 08/17/01 11:41 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Debbie:

1. I have no idea <img src="tongue.gif" border="0" alt="" /> But you can save it on the local (the one with eggdrop) computer.

2. You don't have to buy mIRC, you're (legally) allowed to use an unregistered copy.

[ August 17, 2001: Message edited by: LK ]
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#146213 - 08/18/01 01:50 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
ZIP/MHP Files updated so it will work better with Beta 1.4. If you wish, rehack ultimatebb.cgi and upload the new ubb_chat.cgi.
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#146214 - 08/22/01 04:19 PM Re: [6.1x] Chat Mod v1.2.1
QiQme Offline
Junior Member

Registered: 04/05/01
Posts: 5
Hi, tried it on version 6.04 but no results frown

Is there a version that i can use ??

Regards Michel Vermaat

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#146215 - 08/22/01 05:00 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
This is the V6.1 Mods in Beta forum. You can use Chat Mod v1.0.23 in V6.0x Mods in Beta smile
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#146216 - 08/23/01 01:40 AM Re: [6.1x] Chat Mod v1.2.1
QiQme Offline
Junior Member

Registered: 04/05/01
Posts: 5
aaaaa sorry my mistake smile

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#146217 - 08/23/01 10:58 AM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
LK, I'm having a couple problems. Let me know what you can do...

First) In the CP, I click on Chat Settings, and I get this error:
Code:
quote:</font><hr> An error has occured:

/home/web/legendz/public_html/cgi-bin/vars_chat.cgi: syntax error at /home/web/legendz/public_html/cgi-bin/vars_chat.cgi line 96, near "~ =>"
 
(called by /home/web/legendz/public_html/cgi-bin/cp_lib.cgi, 427)

 <hr></blockquote>

Next, when I goto enter the chat room from the catagory page, I get this error:
 [quote]quote:[/quote]

I've tried to re-hack it twice, with no luck.  The error is persistant.

Here are the lines in which the errors are referring to...:

First Error:
<blockquote><font size="1" face="Verdana, Helvetica, Arial">code:


Second Error:
Code:
code:


My opinions are that the first line is written wrong, maybe not. I'm not that great at writing CGI, so I'm probably wrong, but it does look wrong to me at least. For the second error, it's obvioulsy calling a template file that it's saying isn't there. I uploaded all the files to the right places, .pl files to templates, and .cgi files to cgi-bin, but no luck. I'll mess around with them a bit more, but if anyone can help, it would be greatly appreicated.
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#146218 - 08/23/01 11:07 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
And you're correct smile

Something weird happened to vars_chat.cgi.

Fix: remove anything after the first "1;" in vars_chat.cgi.

ZIP file will be updated after I'll be able to enter Tripod UK.
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#146219 - 08/23/01 11:16 AM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
Ok, that changed the first error to a new one...

Quote:
quote:


And the second error is still there... frown
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#146220 - 08/23/01 11:31 AM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
Ok, I fixed that error...

Here is how:

Find:
Code:
code:


Remove the:
Code:
code:


Save, Re-upload...
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#146221 - 08/23/01 11:35 AM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
Ok, now that that last error is repaired, I came across a new one.

Here's the deal:

I went to my chat room, and this is what came up:
Code:
quote:</font><hr> Error  
An error has occured: 


Undefined subroutine &main::LoadStyleTemplate called at /home/web/legendz/public_html/cgi-bin/ubb_chat.cgi line 15.


Please inform the board administration of this error so that they may fix the problem. Thank you!
 
 <hr></blockquote>

Here is the code to which it refers...


 <blockquote><font size="1" face="Verdana, Helvetica, Arial">code:


Not sure how to fix this one...LoL...LK, any ideas?

[ August 23, 2001: Message edited by: V00D00 ]
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#146222 - 08/23/01 11:37 AM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
Oh yeah, here is a link to the ugliness...HeHe

Fuzion Tek Chat Room...
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#146223 - 08/23/01 11:53 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
1. Download the new ZIP and upload vars_chat.cgi.

2. It exists only in Beta 1.4.
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#146224 - 08/23/01 12:17 PM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
Still have the same error I had a minute ago.

Also, it's the ubb_chat.cgi file that's messing up (or not) now.

I uploaded the new vars file, no luck

I'm using 6.1 beta 1.2 does that matter?
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#146225 - 08/23/01 12:30 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Yes.

In ubb_chat.cgi, find:

&LoadStyleTemplate($vars_chat{Template});

replace with:

do "$vars_config{NonCGIPath}/styles/vars_style_$vars_chat{Template}";
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#146226 - 08/23/01 12:44 PM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
LoL, I'm giving you a workout today LK!

Here's another...

After I fixed the last one, this came up:

Code:
quote:</font><hr>Error  
An error has occured: 


Illegal division by zero at /home/web/legendz/public_html/cgi-bin/ubb_chat.cgi line 36.


Please inform the board administration of this error so that they may fix the problem. Thank you!
 
<hr></blockquote>

 <blockquote><font size="1" face="Verdana, Helvetica, Arial">code:


I checked my table widths and such in CP, and their "stock"...LoL

Ideas on THIS one?

Sorry LK about all the hassle..I thank you a million so far!

[ August 23, 2001: Message edited by: V00D00 ]
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#146227 - 08/23/01 12:53 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
*cries* wink

Remove this line...
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#146228 - 08/23/01 01:00 PM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
LoL, what line? The one I posted?
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#146229 - 08/23/01 01:06 PM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
Yup, the line I posted.

We're getting somewhere now!

I now have chat, but it's not reading my style template. It comes up all blank looking at stuff. Hard to explain, go here instead!
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#146230 - 08/23/01 01:07 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Yep... I just installed it on a fresh PB 1.4 board (with Who's Online, ofcourse), and it works fine. In Style Templates, what's the Table Width?


BTW, Do you have AIM/ICQ? wink
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#146231 - 08/23/01 01:09 PM Re: [6.1x] Chat Mod v1.2.1
V00D00 Offline
Member

Registered: 06/14/01
Posts: 164
My style template width is 95%
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#146232 - 09/03/01 11:58 AM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
I installed the mod. I pretty much want it to be as generic for logged on users as possible, as my users are NOT too savvy. When I went in the room, I still saw that there was nobody in the chat room, so I changed the "no one in the chat room" message to "join the chat room". Also, I said "no" to having an about button, but I get one anyway. I'd like to make that "Disconnect" button big enough to see the word but don't know how. I sent JPilot his $49.99 begrudgingly since there is no log (going to try the mIRC route, but I did that the other day, and the autolog didn't work for me, just the manual log did). I have not got a registration number. I know regisoft says it may take up to a week. That is unacceptable. I would like to get it today. I think $49.99 is overpriced, so the guy could at least have a way to get you your number right away.

Thanks, LK for a great mod. I had hoped for 6.2 or at least 6.1 out of beta to do this but gave up waiting. The only other mod I don't have on that I really want is the hit mod, but I will wait for that.

I hope you can shed some light on my comments in the first paragraph.
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#146233 - 09/03/01 12:18 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Debbie,
  1. If I'll put it in the ZIP, everybody will know 'join the chatroom' is when nobody is there, so everybody will change it anyway wink
  2. It works only after you type in the key.
  3. In FieldNameConnect (wordlets), you can use " Connect " (and make sure to type it again next time you'll edit the wordlets).


[edit: cursed  ]

[ September 03, 2001: Message edited by: LK ]
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#146234 - 09/03/01 01:03 PM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
Cool, item 3 fixed the Disconnect button. I just have to wait for that registration number to come thru now.
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#146235 - 09/03/01 02:50 PM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
I believe I have my 3 channels are registered now and I am an op on them, LK and can log each thru mIRC. Very unfriendly, but it does work, and I think even the autologging is working now. Thanks for your time this afternoon!
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#146236 - 09/04/01 10:25 AM Re: [6.1x] Chat Mod v1.2.1
Stang5_0 Offline
Member

Registered: 12/19/00
Posts: 65
Loc: Phoenix, AZ
Hi there,

I was just curious how you think this would work with Conference room I have used JS before, but like conference room a bit better. Do you suppose it would be possible to port it in?
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#146237 - 09/04/01 07:05 PM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
I must say that the jPilot guy takes his time to send the license key. How long have other people waited?

Thanks to LK, I all but there except for that part. I had wanted to have it all working by the end of the labor day weekend, but that guy has not sent the key. I did write him at the support email to find out what the delay is. I have had this problem w/ RegSoft before, so maybe they are the delay??
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#146238 - 09/05/01 05:22 AM Re: [6.1x] Chat Mod v1.2.1
DebbieH Offline
Member

Registered: 06/07/01
Posts: 55
Loc: Texas
The email worked, I had a key this a.m., just typed it in the CP screen and hit save, and I am in like Flint w/ my three (so far) channels. Thanks so much LK!!!!

Now if I can just get used to the new forum colors on THIS board. eek
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DebbieH

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#146239 - 09/15/01 09:46 AM Re: [6.1x] Chat Mod v1.2.1
monkeyra Offline
Junior Member

Registered: 06/28/01
Posts: 363
Loc: uk
Excuse my ignorance.
Is this a link to just any IRC server, or can you only gain access into the room through the link on the UBB forums?
I only want people in my chat-room who are from my site. How does it go about creating channels?
I might be wildy off the mark here, but i'm a bit confused by it!
TIA

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#146240 - 09/15/01 10:07 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Code:
quote:</font><hr>Originally posted by monkeyra:
[b]Excuse my ignorance. 
Is this a link to just any IRC server, or can you only gain access into the room through the link on the UBB forums?
I only want people in my chat-room who are from my site. How does it go about creating channels?
I might be wildy off the mark here, but i'm a bit confused by it!
TIA[/b]<hr></blockquote>
1. It's currently irc.webchat.org, channel #LK, and you can change it from the CP.

2. in ubb_chat.cgi before the first line, put:
<blockquote><font size="1" face="Verdana, Helvetica, sans-serif">code:
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#146241 - 09/17/01 03:34 PM Re: [6.1x] Chat Mod v1.2.1
monkeyra Offline
Junior Member

Registered: 06/28/01
Posts: 363
Loc: uk
Just to let you know i've installed it.
I LOVE IT!
Thanks guys, excellent Mod! laugh

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#146242 - 09/21/01 06:42 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Fixed a VERY minor bug in ubb_chat.cgi about $alt_color2 in invite_form. It also changed the color when the user was invisible/a guest.
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#146243 - 10/05/01 08:38 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
I forgot to add ' /' to one of the inputs, so I updated the ZIP..

If you don't want to download it again, just add ' /' before > in the input that it's missing.
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#146244 - 10/08/01 04:25 PM Re: [6.1x] Chat Mod v1.2.1
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Lk,

When are we going to see this hack PHP compliant?? The wordlets and links dissapear when the page goes PHP smile
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#146245 - 10/08/01 04:31 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
When Who's Online will be PHP-compatible.
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#146246 - 10/08/01 05:07 PM Re: [6.1x] Chat Mod v1.2.1
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
coming up wink
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#146247 - 10/08/01 05:51 PM Re: [6.1x] Chat Mod v1.2.1
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Ah so qasic might be getting a little help.
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#146248 - 10/08/01 07:43 PM Re: [6.1x] Chat Mod v1.2.1
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
We should hopefully know sometime tonight smile
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#146249 - 10/08/01 10:00 PM Re: [6.1x] Chat Mod v1.2.1
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Well I know LK helped tuvok get statistics hack PHP compatiable so I hope who's online will be just a easy.
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#146250 - 10/10/01 06:19 AM Re: [6.1x] Chat Mod v1.2.1
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
After having installed the hack on my PB2.1 test board I've run into a problem:

http://www.ispreview.co.uk/cgi-bin/ubb/ultimatebb.cgi

Now when you try to enter the ubb_chat it gives you the following FYI:

You are attempting to reach a page that does not exist.

For the record I did notice that three or four of the instruction lines (couple might have been in ubb_forum.cgi) didn't tally with v6.1PB2.1 properly. However despite this it wasn't too hard to find the correct lines and sort the code, although please re-do the instructions to be accurate.

Worth noting that I don't think testing this on LKs own board is gonna work since that didn't show up the UBB Poll bug either =).

Any help?

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#146251 - 10/10/01 06:24 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
mark, the error message is caused if you didn't hack ultimatebb.cgi correctly.

The ubb_forum(_summary).cgi parts are only if you have Who's Online installed, which is needed for this hack.
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#146252 - 10/10/01 06:47 AM Re: [6.1x] Chat Mod v1.2.1
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
Cheers, once I knew what file to go through it was fairly easy to spot the TINY mistake (bad } position).

Although here's a few things to change in your instructions to make them more accurate.:

Quote:
quote:


Hope some of this helps.

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#146253 - 10/10/01 10:47 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
1. Not here.

2. Ok, I'll change it.

1. You're correct.
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#146254 - 10/19/01 02:19 AM Re: [6.1x] Chat Mod v1.2.1
Splitfyre Offline
Member

Registered: 07/18/01
Posts: 250
Loc: Vancouver
Is it compliant now with WOL? I want to implement the Chat Mod this weekend!
_________________________
Splitfyre
Futurelooks Interactive Media Inc.
"Digital Lifestyle & Culture for the Masses!"
W: http://www.futurelooks.com
F: http://forums.futurelooks.com

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#146255 - 10/20/01 11:33 AM Re: [6.1x] Chat Mod v1.2.1
Laszlo Offline
Junior Member

Registered: 04/25/01
Posts: 16
I installed the hack today and it is working ok except one thing. The 'There is no one in the chatroom. Click here to join it" text doesn't show. If I clear the catch it works, but the first time I refresh or reload the main page of my bulletin board the text dissapear, until I clear the catch again.... Is this a bug or it's me doing something wrong? I am not using the PHP accelerator.... confused

Laszlo

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#146256 - 10/20/01 11:43 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Splitfyre: yes
Laszlo: rehack ubb_forum_summary.cgi.
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#146257 - 10/20/01 06:09 PM Re: [6.1x] Chat Mod v1.2.1
Laszlo Offline
Junior Member

Registered: 04/25/01
Posts: 16
Thanks LK, it worked, I only added the extra text below one of the "while(<FILE&gt wink {" line, somehow I missed the first occurrence.
Thanks again for this excellent hack and for your first class support.

Laszlo

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#146258 - 11/05/01 11:41 AM Re: [6.1x] Chat Mod v1.2.1
Manik Offline
Member

Registered: 02/22/01
Posts: 46
Is there a way to add a column heading above the chat mod? Also if possible I would like to use this in conjunction with the custom category bg hack.

Any help would be appreciated!

Thanks

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#146259 - 11/06/01 05:08 PM Re: [6.1x] Chat Mod v1.2.1
1QuickSI Offline
Coder

Registered: 06/10/01
Posts: 705
Loc: CT
In the ubb_forum_summary file I have no instance of "while(<FILE&gt wink {" I do have the news fader (and a few other modifications) modification but not sure if that has any bearing on this or not.
_________________________
...Steven
Hostboard.com
Running UBB v6.1.0.4
Doing what NO other UBB in the world is doing.
The first & only production UBB powered by MySQL.

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#146260 - 11/06/01 07:45 PM Re: [6.1x] Chat Mod v1.2.1
CopyCat Offline
Member

Registered: 12/01/00
Posts: 760
Loc: nowhere
sorry if this has been asked before, but can i use any irc server? or i have to have an irc server installed?

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#146261 - 11/06/01 11:17 PM Re: [6.1x] Chat Mod v1.2.1
freeTV Offline
Member

Registered: 04/25/01
Posts: 224
UBB6.1 does not have that line in ubb_forum_summary.cgi . To fix your problem, in ubb_forum_summary.cgi:

Find:
=====

ThisGetsReplacedWithTheActualOnlineContentWhenReadFromTheCacheOrGenerated-->/$replace/;
print;
$_ = $handle -> readline();

Add below:
==========

$_ =~ s/<!--ChatCount-->/$ChatHTML/g;
$_ =~ s/<!--CHATINVITE-->/$invitehtml/;

Find (AGAIN):
=====

ThisGetsReplacedWithTheActualOnlineContentWhenReadFromTheCacheOrGenerated-->/$replace/;
print;
$_ = $handle -> readline();

Add below:
==========

$_ =~ s/<!--ChatCount-->/$ChatHTML/g;
$_ =~ s/<!--CHATINVITE-->/$invitehtml/;


Quote:
quote:


[ 11-06-2001: Message edited by: freeTV ]

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#146262 - 11/07/01 05:46 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
1QuickSI: you gotta install WOL CGI version before installing Chat Mod.

CopyCat, yes, you can.

freeTV, I don't think it's gonna work after 'print;', and anyway it works also without your modification.
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#146263 - 11/07/01 06:27 AM Re: [6.1x] Chat Mod v1.2.1
1QuickSI Offline
Coder

Registered: 06/10/01
Posts: 705
Loc: CT
LK, how about the WOL PHP version? Is that one ok? Thanx smile
_________________________
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Hostboard.com
Running UBB v6.1.0.4
Doing what NO other UBB in the world is doing.
The first & only production UBB powered by MySQL.

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#146264 - 11/07/01 06:46 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
No, that's why I mentioned "WOL CGI". I can easily make it not require WOL (since there is no 'invisible' and it's only the number of people + time), and I'll probably do it, but it will never work with PHP. Also, the "Invite" feature will always work only with WOL.
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#146265 - 11/07/01 08:25 AM Re: [6.1x] Chat Mod v1.2.1
1QuickSI Offline
Coder

Registered: 06/10/01
Posts: 705
Loc: CT
I am probily going to have to pass on it then most likely due to the size of my system; 46,000+ registered users and 600+ forums and growing smile
_________________________
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Hostboard.com
Running UBB v6.1.0.4
Doing what NO other UBB in the world is doing.
The first & only production UBB powered by MySQL.

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#146266 - 11/07/01 01:56 PM Re: [6.1x] Chat Mod v1.2.1
Ice Man_00 Offline
Junior Member

Registered: 11/03/01
Posts: 14
Never mind, fixed it. smile smile

[ 11-07-2001: Message edited by: Ice Man_00 ]

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#146267 - 11/08/01 12:18 PM Re: [6.1x] Chat Mod v1.2.1
CopyCat Offline
Member

Registered: 12/01/00
Posts: 760
Loc: nowhere
excellent mod LK, if I knew how it worked I would have installed it earlier.

is there a way to change the ammount of time people keep listed just for the "chatting" in WOL? or to get the number of people using the applet using another method? this way people would not "disappear" in the chat.

congrats smile . its a shame java is so slow.

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#146268 - 11/08/01 03:39 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
ZIP file updated, now it doesn't use WOL. Still no PHP support since I know nothing about it.

Modified files: ubb_chat.cgi, public_forum_summary.pl, ubb_forum_summary.cgi.
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#146269 - 11/08/01 04:20 PM Re: [6.1x] Chat Mod v1.2.1
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
what ya mean it does not use who's online? I liked the invite feature. So I can no longer upgrade since you dont use it anymore right?
_________________________
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DIVE IN AND VISIT ME:

Omegatron\'s Reefs

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#146270 - 11/08/01 05:09 PM Re: [6.1x] Chat Mod v1.2.1
DrClarke Offline
Member

Registered: 06/06/01
Posts: 44
Loc: Los Angeles
Question. In the instructions are this:

Quote:
quote:


The last portion. I know all the *.gif's are FTP'ed in Binary. What about the jirc_mss.cab, jirc_nss.zip, jirc_pure.zip, sound_no.au, sound_ohyea.au, sound_yahoo.au, sound_yes.au??? Does it matter whether or not these are uploaded in Binary or ASCII? Do they need to be CHMOD'ed?

Even though ubb_chat.cgi - cgi-bin
vars_chat.cgi - variables
cp_vars_chat.pl - noncgi/Templates listed not CHMOD values, I still CHMOD'ed them with defaults that would normaly be used with them.
_________________________
~DrClarke

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#146271 - 11/08/01 05:30 PM Re: [6.1x] Chat Mod v1.2.1
Ian_W Offline

Veteran

Registered: 02/22/02
Posts: 2575
Loc: England
Quote:
quote:



I'll second that - the invite feature was a great bit.
_________________________
Fans Focus - Focusing on Fans of Sport

(Okay - mainly football (the British variety wink at the moment - but expanding all the time....)

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#146272 - 11/08/01 05:39 PM Re: [6.1x] Chat Mod v1.2.1
DrClarke Offline
Member

Registered: 06/06/01
Posts: 44
Loc: Los Angeles
Hey Guys:

If one of you real 'smart hackers' would take a look at my url and see if you can point me in the right direction

The Nexus Chat

This is my second install attempt and my second error, but I'm closer this time. Any advice so I can try and root out this problem.

Thanks!
_________________________
~DrClarke

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#146273 - 11/08/01 06:13 PM Re: [6.1x] Chat Mod v1.2.1
freeTV Offline
Member

Registered: 04/25/01
Posts: 224
DrClarke, looks like the java applets were not loaded. You need to upload the files jirc_mss.cab, jirc_nss.zip, jirc_pure.zip as binary to the non-cgi directory (which is one level above the Templates directory).

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#146274 - 11/08/01 11:30 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
You can still use the invitation feature, but it requires WOL. smile (even though it's untested)

ZIP file updated, grab the updated cp_vars_chat.pl, rehack cp_lib.cgi, enter CP - Chat Settings and set Refresh Rate.
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#146275 - 11/09/01 09:51 PM Re: [6.1x] Chat Mod v1.2.1
CopyCat Offline
Member

Registered: 12/01/00
Posts: 760
Loc: nowhere
smile

thank you.

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#146276 - 11/11/01 09:24 PM Re: [6.1x] Chat Mod v1.2.1
intsix Offline
Junior Member

Registered: 11/09/01
Posts: 2
Is it possible to use this mod if I already have JIRC installed elsewhere on my site?

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#146277 - 11/12/01 02:25 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Yes, use the same license number smile
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UBBDev - We put the class into UBB.classic!

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#146278 - 11/12/01 04:40 PM Re: [6.1x] Chat Mod v1.2.1
1QuickSI Offline
Coder

Registered: 06/10/01
Posts: 705
Loc: CT
Due to server load I do not want to run something like DigiChat which runs off the server. Does this use the client's side to connect or does it require intervention with the server as well?
_________________________
...Steven
Hostboard.com
Running UBB v6.1.0.4
Doing what NO other UBB in the world is doing.
The first & only production UBB powered by MySQL.

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#146279 - 11/13/01 05:26 PM Re: [6.1x] Chat Mod v1.2.1
Variables Offline
Member

Registered: 12/03/00
Posts: 350
The ultimatebb.cgi?ubb=chat is refreshing ones per second. How is this possible?

(found it)... i've removed this in ubb_chat.cgi:


if ($in{chat} eq 'iframe') {
my $random = rand(99999);
$ThisHTML = qq~<html><head><title>Chat's Iframe</title><meta http-equiv="refresh" content="$refresh; url=$vars_config{CGIURL}/ultimatebb.cgi?ubb=chat&chat=iframe&ran=$random" /></head><body></body></html>~;
print($ThisHTML);
exit(0);
}


Another question LK,
how can the chatcount link be placed in the forum-intro at the top under the logout?

[ 11-14-2001: Message edited by: Variables ]
_________________________
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- Edison -

www.cyberty.nl

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#146280 - 11/13/01 07:29 PM Re: [6.1x] Chat Mod v1.2.1
hackrme Offline
Member

Registered: 11/12/01
Posts: 91
anybody have problems loading the chat, cuz mine wont load confused http://www.dcdojo.f2s.com/cgi-bin/ultimatebb.cgi?ubb=chat

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#146281 - 11/21/01 12:10 PM Re: [6.1x] Chat Mod v1.2.1
gaper Offline
Junior Member

Registered: 11/20/01
Posts: 6
Loc: bend, or
LK-
great hack, got it installed last night, no issues, but now whenever i visit the page:
http://www.cascadeclimbers.com/cgi-bin/ultimatebb.cgi?ubb=chat

it is constantly refreshing. I'm not sure what to look into, but was hoping you could lend some advice to gaper boy.

thanks
gaper

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#146282 - 11/21/01 03:08 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Find:
my $refresh = $vars_chat{inactive_time} * 60;
Replace with:
my $refresh = $vars_chat{refresh_time} * 60;

I'll update the ZIP in a bit...

[ 11-21-2001: Message edited by: LK ]
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#146283 - 11/22/01 07:34 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Chat Mod v1.2 released!

Features: supports PHP, fixes that bug.

Rehack ubb_forum_summary.cgi, cp_lib.cgi, ultimatebb.php, public_forum_summary.pl and then update chat settings in the CP.

Also upload the new ubb_chat.cgi if you didn't fix what I said before manually.

However, I've never tried it with WOL for PHP and I looked at that code only to make the current ultimatebb.php code, so the invitation feature won't work in PHP.

Good luck, it's almost totally untested. Demo: http://www.lkubb.dns2go.com/ubb/ultimatebb.php
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#146284 - 11/22/01 08:57 AM Re: [6.1x] Chat Mod v1.2.1
Variables Offline
Member

Registered: 12/03/00
Posts: 350
Works great LK. I could'nt test php because i have mods that make this impossible but the cgi works well and the refresh (bug?) is gone. wink

Maybe it's possible to have the line in public_forum_summary.pl that displays the message who is in the chat, under or above the who's online count-text?

[ 11-22-2001: Message edited by: Variables ]
_________________________
"I have not failed. I've just found 10,000 ways that won't work."
- Edison -

www.cyberty.nl

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#146285 - 11/22/01 10:27 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
ZIP file updated again, now it supports invitation (even though you can't use it since it doesn't support WOL for PHP, but I decided to do it anyway tipsy )

Updated files: ultimatebb.php, public_forum_summary.pl, ubb_forum_summary.cgi, ubb_forum.cgi and public_forum_page.pl
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#146286 - 11/24/01 05:47 AM Re: [6.1x] Chat Mod v1.2.1
Hussein Offline
Junior Member

Registered: 10/29/01
Posts: 24
I tried accessing the Chat settings in the Control Panel and I got the following error:

An error has occured:

cp_vars_chat: template not found at ubb_lib.cgi line 1777.

That's odd, because we don't modify ubb_lib.cgi. Any suggestions?

Hussein

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#146287 - 11/24/01 06:40 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Hussein: upload cp_vars_chat.pl to the NonCGI/Templates dir <img src="smile.gif" border="0" alt="" />

BTW, about our conversation in webnet: use /chanserv register #channel password description, #channel = channel name, password = channel password (use /chanserv identify #channel password to get founder status later; doesn't have to be your UBB password), description = what your forum is about.

Just don't forget that the channelname is the same as the one set in the CP.

Ie. /chanserv register #LK mypasswordthatIgottaREMEMBERandthatisCASESENSITIVE Test Board's Channel.

Then, you should (don't have to though) AOp moderators and SOp admins:

Tell them to register their nicks (you know how), and then /chanserv sop #channel add admin-nick, /chanserv aop #channel add mod-nick.
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#146288 - 11/24/01 12:49 PM Re: [6.1x] Chat Mod v1.2.1
Hussein Offline
Junior Member

Registered: 10/29/01
Posts: 24
LK,

Thanks. I did have it in the Templates directory, but when I re-uploaded it, it worked perfectly.

Two other questions:

1) When someone sends me an invitation to join the chat room, I don't receive the javascript pop-up until I return to the forum summary page and hit refresh. Is there a way of making it instantenous?

2) This question may have already been answered, but regardless of how many people are in the chat room, it always says "There are no people in the chat room".

Hussein

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#146289 - 11/25/01 06:22 PM Re: [6.1x] Chat Mod v1.2.1
Nokia666 Offline
Member

Registered: 09/17/01
Posts: 42
Loc: Clitheroe, Lancs, UK
Help Please!
I've installed this absolutly amazing hack but am having a couple of minor problems.

1) How can I move the link from the bottom to just above the stats hack?
2) How can I stop the page refreshing every second or so as this is quiet annoying? Or is there a reason for this?
3) Lastly as previously stated by others, is there a way to fix the bug with it saying there is no-on in the chat room all the time? However I have managed to catch it saying there is 2 users in there when there is about 10 users in.

Any help is greatly appreciated ad I love this hack. Keep up the good work and thanks <img src="smile.gif" border="0" alt="" />
_________________________
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Dave Askew
dave@vodatones.com
www.vodatones.com

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#146290 - 11/26/01 02:57 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Nokia, can you use the original Infopop copyright image in your forums?

Anyway, ZIP file updated, I fixed that 'null' bug.
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#146291 - 11/27/01 06:18 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
ZIP file updated with Chat Mod v1.21, now you can get the invitations everywhere. Hack public_common.pl/ubb_lib_files.cgi, unhack ubb_forum.cgi if you don't have WOL installed and public_forum_page.pl.
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#146292 - 11/28/01 10:37 AM Re: [6.1x] Chat Mod v1.2.1
Jonny Bravo Offline
Member

Registered: 06/16/01
Posts: 43
Loc: Canada
okay I like the idea of this hack <img src="biggrin.gif" border="0" alt="" />

now do I have to give $49 to Jirc or can I give $20 to Mirc?

I am using a free java chat at the moment from Webmaster inc
_________________________
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#146293 - 11/28/01 10:58 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
It has nothing to do with mIRC. Also, mIRC's $20 are donation, because they don't add/remove anything.
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#146294 - 12/04/01 06:42 AM Re: [6.1x] Chat Mod v1.2.1
Mark06 Offline
Junior Member

Registered: 11/13/01
Posts: 6
Loc: Hong Kong
I have a problem here . Can LK help me?

<font color="#000000" size="1">[ 12-04-2001 10:52 PM: Message edited by: Mark06 ]</font>
_________________________
Thanks for this useful site!

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#146295 - 12/04/01 06:52 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
There can be millions of problems, how should I guess what's yours while to only clue is http:///? <img src="wink.gif" border="0" alt="" />
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#146296 - 12/04/01 10:53 PM Re: [6.1x] Chat Mod v1.2.1
Mark06 Offline
Junior Member

Registered: 11/13/01
Posts: 6
Loc: Hong Kong
Sorry, it should be this
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#146297 - 12/05/01 05:52 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Also "Can not find server" doesn't really help <img src="wink.gif" border="0" alt="" />

Can you describe what's the problem?
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#146298 - 12/06/01 01:02 AM Re: [6.1x] Chat Mod v1.2.1
Mark06 Offline
Junior Member

Registered: 11/13/01
Posts: 6
Loc: Hong Kong
LK, should I unzip the 2 zip and 1 cab files or just upload them? It keeps on saying Cannot find Chat.java
_________________________
Thanks for this useful site!

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#146299 - 12/07/01 09:11 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Upload to /noncgi...

If it doesn't work, rename *.cab to *.bin, and in ubb_chat.cgi replace CAB with BIN.
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#146300 - 12/11/01 12:20 AM Re: [6.1x] Chat Mod v1.2.1
Eric C. Offline
Junior Member

Registered: 08/22/01
Posts: 12
The chat mod need to be updated with a newer Who's online version. It doesn't find 2 lines in ubb_forum_summary.cgi

1. my $ChatHTML;

2. while(<FILE&gt wink

I have Who's online 4.1 installed, hypercells, cp controlled cat back hack, avatar hack, calendar, and memberlist oh and who's online style mod. I wish I could install the polls hack as well 1.9 I think its an old multihack file anyways and doesn't come out correct either Also the pm inbox hack needs fixin I can't save it in txt format html screws the hack up although a nice one. version I am using for ubb 6.1.0.3

Not waiting for a fix just thought I would let you know.

Patient and Silent

Eric

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#146301 - 12/11/01 12:39 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
I think it's "while($_)" in new WOLs' autoinstall file...

<font color="#000000" size="1">[ 12-11-2001 12:40 AM: Message edited by: LK ]</font>
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#146302 - 12/11/01 11:46 AM Re: [6.1x] Chat Mod v1.2.1
LMBTO Offline
Junior Member

Registered: 06/23/01
Posts: 1
Hey! Nice hack. But I suck at making these things work on our board system. Do you do any paid work on the side?

James.

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#146303 - 12/12/01 03:22 AM Re: [6.1x] Chat Mod v1.2.1
Wizard_090 Offline
Junior Member

Registered: 10/23/01
Posts: 1
Loc: USA
Hi I am having a problem, I got the chat to show up and all but when I go to connect it just sits there.... just says connecting to irc.jpilot:6667
any ideas?

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#146304 - 12/14/01 12:01 PM Re: [6.1x] Chat Mod v1.2.1
AllAboutGames Offline
Junior Member

Registered: 10/12/01
Posts: 1
Set it up in the 'chat settings' part of the CP? Under 'Servers', I think.

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#146305 - 12/14/01 06:29 PM Re: [6.1x] Chat Mod v1.2.1
todd evans Offline
Junior Member

Registered: 12/11/01
Posts: 4
Loc: San Diego, CA
I am also looking for a chat mod. I see that this one integrates a Java applet.

Do you know of any good Perl chat scripts? Should I even try a Perl script, or is the applet the way to go for a Chat feature.

-Todd

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#146306 - 12/15/01 03:22 PM Re: [6.1x] Chat Mod v1.2.1
actfact Offline
Member

Registered: 12/02/01
Posts: 48
anyone have any idea how much bandwidth doing chat would be? chat would be a great addition to my board, but the forum is being hosted for free as a favor...so i'm not trying to get too greedy. i've already got 60kb forum pages; though i'll get mod_gzip installed sometime.

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#146307 - 12/16/01 02:29 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
The chatroom itself isn't hosted in the server, however the CAB + ZIP files weight ~100kb (altogether), and everyone who accesses the chatroom has to download these files.
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#146308 - 12/20/01 05:17 PM Re: [6.1x] Chat Mod v1.2.1
q_ware Offline
Member

Registered: 03/17/01
Posts: 95
Can you please add a function so that the admin or mod can invite invisible users?

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#146309 - 12/21/01 03:56 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
I can but I don't want to, it's the invisible users' choice.
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#146310 - 12/21/01 06:26 PM Re: [6.1x] Chat Mod v1.2.1
q_ware Offline
Member

Registered: 03/17/01
Posts: 95
you have your point.

forget it then.

thx

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#146311 - 12/24/01 04:45 PM Re: [6.1x] Chat Mod v1.2.1
[SURFiNG] Offline
Junior Member

Registered: 06/11/01
Posts: 19
Loc: Rome,Italy
The chat mod is running fine on my board, even in who's online, the only problem i've got is that in the main page it always tell me:

"There is no one in the chatroom. Click here to join it." even if i got 5 guys in the chatroom
But if i load a chat session and i open another browser it says there is 1 guy in the chat!!
Where's the error? <img src="frown.gif" border="0" alt="" />

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#146312 - 12/25/01 03:58 AM Re: [6.1x] Chat Mod v1.2.1
pSycHo mAn Offline
Junior Member

Registered: 12/23/01
Posts: 24
Loc: Rishon
problem!!!

when i install that:
at the page:
ubb_forum_summary.cgi

you write that need to find
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">code:</font><hr /><pre style="font-size:x-small;"> while(<FILE> wink = ;+)
(at the part that for the who's online)

and i don't find that...
what i need to do?

<font color="#000000" size="1">[ 12-25-2001 04:01 AM: Message edited by: pSycHo mAn ]</font>
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#146313 - 12/25/01 05:16 AM Re: [6.1x] Chat Mod v1.2.1
Bandit Offline
Member

Registered: 07/04/01
Posts: 32
Loc: Ohio
You need to look harder!!
It's about 10 lines after the "who's online" block. <img src="biggrin.gif" border="0" alt="" />

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#146314 - 12/25/01 07:36 AM Re: [6.1x] Chat Mod v1.2.1
pSycHo mAn Offline
Junior Member

Registered: 12/23/01
Posts: 24
Loc: Rishon
bandit did you have icq?
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Psycho mAn

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#146315 - 12/25/01 07:42 AM Re: [6.1x] Chat Mod v1.2.1
Bandit Offline
Member

Registered: 07/04/01
Posts: 32
Loc: Ohio
No icq.
yahoo=bandit_1234

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#146316 - 12/25/01 08:07 AM Re: [6.1x] Chat Mod v1.2.1
pSycHo mAn Offline
Junior Member

Registered: 12/23/01
Posts: 24
Loc: Rishon
so lpz help me here...
if i send to you the files you can help me with them?
_________________________
GoodBye,
Psycho mAn

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#146317 - 12/25/01 05:18 PM Re: [6.1x] Chat Mod v1.2.1
Bandit Offline
Member

Registered: 07/04/01
Posts: 32
Loc: Ohio
Sure Pyscho, I'll help you out.
Bandit

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#146318 - 01/19/02 12:33 PM Re: [6.1x] Chat Mod v1.2.1
Variables Offline
Member

Registered: 12/03/00
Posts: 350
And again...this type of error LK. I don't know where to repair this.

Can't open /ubb/vars_chat.inc.php: Permission denied
Here is the backtrace:
Backtrace: ubb_lib_filehandle.cgi:294 -> sub UBB::FileHandle::tracer
Backtrace: ubb_lib_filehandle.cgi:382 -> sub UBB::FileHandle::_open
Backtrace: ubb_lib_filehandle.cgi:67 -> sub UBB::FileHandle::_open_file
Backtrace: ubb_lib_filehandler.cgi:116 -> sub UBB::FileHandle::new
Backtrace: ubb_lib_files.cgi:527 -> sub UBB::FileHandler: <img src="redface.gif" border="0" alt="" /> pen
Backtrace: cp_lib.cgi:1347 -> sub main::WriteFileAsString
Backtrace: cp.cgi:251 -> sub main::set_vars_chat
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#146319 - 01/19/02 12:45 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Variables:
Can't open /ubb/vars_chat.inc.php: Permission denied</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Did you CHMOD this file - 777?
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#146320 - 01/19/02 12:46 PM Re: [6.1x] Chat Mod v1.2.1
Variables Offline
Member

Registered: 12/03/00
Posts: 350
??? vars_chat_inc is not there, vars_im_inc is!!!

ow..wait...do i have to copy vars_im_inc en rename to vars_chat_inc? I guess so, i'll try.

I noticed that i must rename all user_profile instances in chat.cgi to msg_profile is thist correct?

<font color="#000000" size="1">[ 01-19-2002 12:53 PM: Message edited by: Variables ]</font>
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- Edison -

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#146321 - 01/19/02 01:09 PM Re: [6.1x] Chat Mod v1.2.1
Variables Offline
Member

Registered: 12/03/00
Posts: 350
This is realy wierd, the same chat and ubb but now on another server and there are this problems. Maybe it has nothing to do with this, and is there an error already before i installed the chat.

But how can i check the right file(s) on what code? The chmod was 777 LK.
_________________________
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- Edison -

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#146322 - 01/19/02 01:14 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
1. You must also have vars_chat.inc.php, which comes with this hack tipsy
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#146323 - 01/19/02 01:47 PM Re: [6.1x] Chat Mod v1.2.1
Variables Offline
Member

Registered: 12/03/00
Posts: 350
Well, i checked this hack and recent chat hacks but no vars_chat.inc.php. (???)

I have made an empty vars_chat.inc.php chmod it 777 and still the same. I've rehacked the files, it remains. <img src="frown.gif" border="0" alt="" />
_________________________
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- Edison -

www.cyberty.nl

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#146324 - 01/23/02 04:53 AM Re: [6.1x] Chat Mod v1.2.1
Ian_W Offline

Veteran

Registered: 02/22/02
Posts: 2575
Loc: England
Hi,

Last night I tried to install this hack, with the Mulithack version, grabbed from the database here.

It reported no errors, apart from the WOL ones, which I am not running.

However, it immediately crahed my site.

I restored the back-up files - and re-built the cache, but this morning the site is still down.

The current error is:-

Fatal error: Call to undefined function: chatcount() in /home/sites/site30/web/ubb/cache-CV55Y59H/ubb_files/forums/Forum13/000084.cgi on line 43

I have tried re-building the forums without joy, and clearing the cache etc. I have now had to disable the cache and the accelerator, to try and get the board up.

Any idea, what might have happened? Or how to correct it?

Thanks in advance for any assistance.

Ian.
_________________________
Fans Focus - Focusing on Fans of Sport

(Okay - mainly football (the British variety wink at the moment - but expanding all the time....)

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#146325 - 01/23/02 05:43 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Rehack ultimatebb.php. <img src="smile.gif" border="0" alt="" />
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#146326 - 01/23/02 08:22 PM Re: [6.1x] Chat Mod v1.2.1
Wando™ Offline
Member

Registered: 06/17/01
Posts: 440
Loc: Stratford-upon-Avon,
I tried this again yesterday LK, I did a clean install of 6.1.0.4 then upgraded it to 6.2 beta 1.2, installed mods wordlets, all working ok, then installed chat from multihack and I got the same errors I was getting a couple of weeks ago, something is seriously amiss here old chap!

oops meant to post this in the 6.2.0 thread(perhaps it's time for a 6.2 forum, what with it coming out on Monday 28th!), anyway looks like the same sort of error I get

<font color="#000000" size="1">[ 01-23-2002 08:26 PM: Message edited by: Wando™ ]</font>
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Audi-Sport.net the only forum guaranteed to kill any server!

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#146327 - 01/27/02 10:47 PM Re: [6.1x] Chat Mod v1.2.1
Rainner Offline
Member

Registered: 10/19/01
Posts: 195
Loc: Minneapolis
Question on using chat.

Some users do not want their ip numbers revealed. Does a chat room reveal this data or can it be summoned?

Thanks

Rainner

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#146328 - 01/29/02 01:00 PM Re: [6.1x] Chat Mod v1.2.1
AgentX Offline
Member

Registered: 11/17/00
Posts: 83
Loc: Vancouver, BC, Canada
Installed this hack, works great thanks!!

Couple of questions:

1. Can the chat area be turned on or off? If not, it would be nice to have this feature so that we could specify chat times and so that users don't constantly chat in the chatroom instead of on the forum.

2. Where it says:

There is no one in the chatroom. Click here to join it.

What files do I need to modify in order to have the chat load in a popup window? Is that possible?

That's it for now. Great hack!

AgentX

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#146329 - 01/29/02 01:04 PM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Rainner, the default server shows it, but blocks a part. For example: =bflabv938-960-408-39.btinternet.com instead of somethingelse-XXX-XXX-XXX-XX.btinternet.com

AgentX:
1) Just unhack public_forum_summary.pl.
2) It's in ubb_forum_summary.cgi.
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#146330 - 01/30/02 11:21 AM Re: [6.1x] Chat Mod v1.2.1
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Just a quick note I tried installing this on 6.2 and it works good. I found one part that does not work and need help

if ($ubb eq 'chat') {
if (-e "$vars_config{CGIPath}/vars_whos_online.cgi") {
&RequireCode("$vars_config{CGIPath}/ubb_whos_online.cgi");
&WriteUserSession("<a href="$vars_config{CGIURL}/ultimatebb.cgi?ubb=chat">$vars_wordlets_mods{whos_online_chatting}</a>", $user_number, $invisible_pref);
}
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&chat;
exit(0);
}

if ($vars_chat{Invite}) {
if ($ubb eq 'newinvite') {
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&invite_form("$vars_wordlets_mods{invite_message}");
exit(0);
}

if ($ubb eq 'invite') {
&GetOrPost("POST");
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&invite;
exit(0);
}
}

I changed ubb_who and vars_who wink to pntf if that is suppose to be done! I commented out the following line

&WriteUserSession("<a href="$vars_config{CGIURL}/ultimatebb.cgi?ubb=chat">$vars_wordlets_mods{whos_online_chatting}</a>", $user_number, $invisible_pref);

casue this was causing compilation errors anyway this should help pinpoint any little things to help get it operational for 6.2 smile any help is appreciated LK
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#146331 - 01/30/02 11:26 AM Re: [6.1x] Chat Mod v1.2.1
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Use 6.2.0's version next time wink
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#146332 - 02/17/02 09:43 PM Re: [6.1x] Chat Mod v1.2.1
1QuickSI Offline
Coder

Registered: 06/10/01
Posts: 705
Loc: CT
I was previouly running jIRC 2.5.1 and wanted to upgrade to the latest version so I downloaded the latest version of jIRC, uloaded sound_join.au, jirc_mss.cab, jirc_pure.zip & jirc_nss.zip but the screen * "about" still say 2.5.1 I tried to clear out my cache and cleared the cache of the system. What am I or not doing properly?
_________________________
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Hostboard.com
Running UBB v6.1.0.4
Doing what NO other UBB in the world is doing.
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#146333 - 02/18/02 09:09 AM Re: [6.1x] Chat Mod v1.2.1
1QuickSI Offline
Coder

Registered: 06/10/01
Posts: 705
Loc: CT
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by 1QuickSI:
I was previouly running jIRC 2.5.1 and wanted to upgrade to the latest version so I downloaded the latest version of jIRC, uloaded sound_join.au, jirc_mss.cab, jirc_pure.zip & jirc_nss.zip but the screen * "about" still say 2.5.1 I tried to clear out my cache and cleared the cache of the system. What am I or not doing properly?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Never mind browser caching problem frown
_________________________
...Steven
Hostboard.com
Running UBB v6.1.0.4
Doing what NO other UBB in the world is doing.
The first & only production UBB powered by MySQL.

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#146334 - 02/21/02 06:18 AM Re: [6.1x] Chat Mod v1.2.1
Ian_W Offline

Veteran

Registered: 02/22/02
Posts: 2575
Loc: England
Hi,

Managed to get my board back up last time, and decided today to give it another go.

However upon installation, and clearing my cache, the baord crashed again, this time saying that ultimatebb.cgi had aborted due to complilation errors frown

I re-hacked the file, and also re-hacked ultimatebb.php.

But still the board failed.

I have now restored the backup, and we are back up.

Any ideas as to what the matter can be.

Still running 6.1.0.4

The only thing possibly missing is public_forum_page.cgi, which is listed in your list of modified files, but does not appear to be modified.

Regards,

Ian
_________________________
Fans Focus - Focusing on Fans of Sport

(Okay - mainly football (the British variety wink at the moment - but expanding all the time....)

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#146335 - 02/26/02 04:50 PM Re: [6.1x] Chat Mod v1.2.1
Ian_W Offline

Veteran

Registered: 02/22/02
Posts: 2575
Loc: England
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Canvey:
Any ideas as to what the matter can be.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Guess not frown

Never mind, will have to wait until I can upgrade.

Ian
_________________________
Fans Focus - Focusing on Fans of Sport

(Okay - mainly football (the British variety wink at the moment - but expanding all the time....)

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